I'm the guy with a face and a bullpup.
Hey all, just a brief post to look at some of the common scenarios in Airsoft - these will be very familiar to anyone who's played paintball or call of duty (or any FPS online game).
I've found my experience with 40k and Flames remarkably useful in tactical awareness and exploiting opportunities. I've found my XP on World of Tanks as useful in timing attacks, moving between terrain and 'judging' live opponents.
Situation One - Capture the Base
Base capture: They have one life each and medics, we have unlimited lives at a regen point (a bit of a run back).
The teams: Small, 9 players a side.
Tactics: These games are often about a simple mistake or taking a risk to gain a superior position. The attacking player can catch the defender off guard with a particularly dominant attack - especially is a few defenders are in poor positions, however this is uncommon. The game is more likely to get bogged down in a tit-for-tat attrition with the dug in players keeping the regen players at bay until they are too tired to run in again.
Breakthrough: I judged that the base had a blind spot and approached on my belly (crawling is something a lot of airsofters just won't do - which is funny considering the bottom foot of a woodland is the least visible...) on the hard right flank to a barracade. They knew I was behind, but I popped up with two pistols and lay about me John Woo style - which to my surprise really really works. Killed 6 opponents and gutted their defence bobbing up and down behind cover.
Conclusion: Buzz-wise, it doesn't get much better. Satisfying to read it right as well.
Situation Two - Suppression
Flag Capture: lost the previous game and need to storm their base and enough flags and transport them back to base. I'm on right flank again with one guy in support, whole team attacks the other flank. I'm on radio. We have a regen, they have medics (count to ten, touching inside the base).
The teams: 11 a side.
Tactics: Sometimes the most important job you can do is not to get shot. Shooting the opponents is secondary to actually engaging the opponents. I got forward via stealth to a forward position with little support. I had good line of sight to their defensive positions.
Breakthrough: Managed to get multiple kills (which got their attention), established that I and a colleague bogged down half the enemy team and enabled my team to storm and steal two flags (even with one of our team members dressed as a 7 foot fraggle - don't ask).
Conclusion: Being pinned is really annoying, but the skills learnt online counted here as I could pop up and shoot with patience. By keeping half the enemy team under fire and focussed on me, I enabled the team. Having a radio really helped as I could keep them appraised of the tactical situation as well as get feedback that what I was doing made an impact.
Situation Three - Camouflage
Defend the Poles - Four poles are set up in parking cones. The poles are half painted white. The enemy team needs to get to and flip the four poles without getting shot. It's a brilliant game and very difficult. The attacker can win via killing everyone (defenders only get one life, attackers regen), or turning the poles. Normally the poles is easier.
The teams: 9 players a side.
Defend: In this game every defender has a favourite position. Some prefer hard cover - I prefer to use camoflague. In MTB (Multi-terrian-battledress), which is the British armies current camouflage, with a facemask on and hidden under the mottled shade of a Rhododendron bush. You simply vanish. Combine this with a highly accurate bullpup, lots of ammo and a fully automatic pistol as back up and I killed too many. avoiding fire within the bush is comparatively easy as I'd chosen a tree to position myself alongside. Any time they nearly targetted me - I could shuffle sideways. Using this kind of cover is all about minimum movement. By keeping the final pole in view, I could gun down those players trying to rush the position, and hold off several flanks using my visual advantage.
Conclusion: I particularly enjoyed one encounter where I shot down two individuals at close range. They went off to regen, and I moved position to a weaker - but strategically better - position as its was really easy to pick them off from hiding when they attempted to storm my previous position.
I hope you enjoyed this brief round-up of some of the Airsoft games I've played and a few 'finest hours'. This does represent the comparatively rare 20% of games, but I am a pain in the arse to play against.