Further to the last battle, we decided to face-off the Tyranids against the Tau for round two. Unfortunately, all the pretty cover is currently over at Devilin's and I need to borrow some for match-ups. Hence why this is the defence of Legoland. We agreed an unconventional board setup of 3 foot wide and 3.5 foot deep. This would potentially give the Tau a better chance for shooting down those nids.
After the experience of my last (close run) defeat, I had decided on going all out with a leaping monster of an army...
*** Prologue ***
Shas'El Ke'Vak was relaxing in his study when the alarm warbled throughout the bunker complex. He had just been completing his daily update report for Shas'O Clearskin and had taken an all too brief moment to consider the growth of his blossoming children, not nearly fully grown at a sturdy seven years. Soon they would enroll with the planetary fire caste hub for their first stage training.
He knew that Jad'Ui, his eldest son, would blossom in such a competitive environment - he was a crisis commander through and through, but he worried after his second child, a daughter called Fei'den and whether she would weather such challenge. He at least could see her right with the pathfinders, she was forever running off after all.
He was just smiling at such banal concerns when the low resonant warble of the perimeter defence mesh went into high alert. Ke'Vak placed down his view-monitor and looked up a a young fire warrior mustered into the room. The warrior was quivering with excitement, and smiled a nervous grin at his commanding officer. The warrior dropped to one knee.
"Shas'El, forgive me. I felt that the alert should be raised immediately and I forgot my place. I was stationed on routine duty in the drone overview area when I noticed an anomaly. I actioned a head count, and we'd lost 23 drones without triggering an alarm." He paused for breath, and the Ke'Vak nodded that he continued, his own face mirroring the grim humour that had gripped him. The kneeling Shas'Ui gulped down air. "The last loss was 4 minutes ago at a bare 1.5km. I felt that the pattern warranted immediate response." He glanced into the Shas'El glowering face, concerned for the response writ large.
Ke'Vak shook aside his personal impatience and frustration that this warrior had not sought guidance. He had acted in the greater good, making action of what he thought right. Maybe he was impetuous, but his instincts were good. The ageing commander placed a firm four fingered hand on the Shas'Ui's shoulder.
"Nephew, I am glad you were on duty. Your clarity has given us pause. Well done." The younger crisis suit pilot beamed at such praised from his famous uncle.
"Thank you, Uncle." he stammered. Behind him, a large grissled fire warrior slipped into the room and stood to attention. Ke'Vak straightened and motioned his nephew to stand.
"You should make haste to the suiting room, nephew. I suspect we shall have an interesting day." The fire warrior bowed quickly, a short nod of familial clarity and backed out of the room. As the door softly swooshed shut behind him, the grizzled veteran smiled wryley.
"Shas'Ui Fn'Vak seems right sir. We have reports from the pathfinders of Tyranid lifeforms. We've identified a small host, sir. Maybe two score organism, doesn't look like a significant brood, but we shouldn't underestimate them." He paused. "The pathfinders are returning immediately, they haven't sighted any of the larger beasts."
The Shas'El glanced down at his monitor and fired off his report. "I never underestimate these monsters. Update the Ethereal and get his honour guard topside. We'll need their support, the duty roster at this base is too small. And tell those pathfinders to get back here." He looked sternly at bodyguard, a friend of a decade of expansion. "And put Fn'Vak on a meditation course. His instinct are good, but his damn hair trigger responses are risky."
The veteran nodded, pressing the door activator. "Let's suit up."
***
Army Lists
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HQ - Shas'El Ke'Vak: Missile Pod, Plasma Rifle and Flamer, hard wired multitracker, Hard Wired Target Lock. plus;
Shas'Ui Bodyguard: Fusion Blaster, Plasma Rifle, hard wired multitracker.
HQ - Ethereal with 2 close combat weapons, plus Honour Guard Fire Warriors[12].
Elite - Crisis Suit Monat Fn'Vak: Fusion Blaster, Missile Pod, hard wired multitracker and shield.
Elite - Stealth Team [3]: 2 burst cannons, team leader with target lock and fusion blaster.
Troop - Fire Warriors [6]
Troop - Fire Warriors [6]
Fast Attack - Pathfinders [8] with 2 rail rifles and a Devilfish transport with disruption pod and multitracker.
Total:869 points.
Tyranids - much thought went into this deployment, with scuttling and feeder tendrils upgrading the 'bullet proof' genestealers, while leaping all round for the warriors. Leaping 12" in a charge is a remarkable benefit and make the Tyranid Warrior a fearsome opponent. While all the models are "wargear" rich, it's hoped that this will compensate for the lack of bodies on the field (soon to be rectified).
HQ - Broodlord with extended carapace, feeder tendrils, flesh hooks, toxin sacs. Plus genestealers [8] with extended carapace, flesh hooks, toxin sacs.
Elite - Tyranid Warrior [3] with Spinefists, Toxin Sacs, Leaping, Rending Claws, Bio Plasma, extended carapace and flesh hooks.
Elite - Tyranid Warrior [3] with Devourers, Toxin Sacs, Leaping, Enhanced Senses, Scything Talons, extended carapace and Leaping.
Elite - Tyranid Warrior [3] with Deathspitters, Toxin Sacs, Leaping, Rending Claws, Bio Plasma, extended carapace.
Troops - Termagaunts [10], flesh borers, scuttlers, without number.
Troops - Hormagaunts [8] with toxin sacs flesh hooks and bio plasma.
Total: 849 points.
***
Description
Location: Tav'Ven'Ka - fifth sector.
Deployment: Pitched Battle.
Objective: Annililation.
First Turn: Tyranids
***
Deployment
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Turn 1 - Tyranids: Leaping Lizards!
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On the left flank, the hormagaunts weren't so tardy and achieved a 21" movement to pounce on the fire warrior squad in the left building. Thanks to their toxin sacs, the fire warriors were hit 14 times, they were sliced apart, despite Bim making 8 saves on 4+.
Turn 1 - Tau: Keep Firing, KEEP FIRING!
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Turn 2 - Tyranids: What a bunch of flankers.
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I bring the termagaunts in behind the genestealers. They fire at the crisis suit, but he's out of range. Meanwhile the broodlord and his merry band of genestealers plow into the Stealth team. Despite hitting first, and killing a genestealer, they are torn limb from limb by the broodlord (feeder tendrils are awesome). The brood then consolidate 1" towards the building. The tyranid warriors make combat with the honour guard after whittling their numbers down a further two thanks to the firepower of the gaunt fleshborers and the spinefists. Three honour guard die under the Nid's attacks, but it leave a single fire warrior remaining. This means that the fearless squad gain an important 4+ save for the additional 3 wounds. This means that the ethereal survives intact, but fails to wound his opposition.
Turn 2 - Tau - Run, run as fast as you can...
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Turn 3 - Tyranids: ... You can't catch me, ack ... arggghh ... gasp!
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The Monat thinks himself safe (cocky bugger) when two leaping snipefist armed tyranids land on his swollen head, hehehe! He is dispatch quickly by their rending claws.
Turn 3 - Tau: They are apper-teasing us, oh no, we're all gonna die!
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Turn 4 - Tyranids: Duh, what are we doing here again?
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I decide that if I can distract the Tau with my fleeting Gaunts, then my genestealers will be close enough to charge. Hopefully between a fleet charge and the pincers of the genestealers I can pull off a win...
Only one problem, my termagaunts are outside 12" and roll a 10, doh!? They move in generally the right direction, but by heading directly for the genestealers, we're bottling up into a kill zone.
Turn 4 - Tau: Clever manuerves...
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Turn 5 - Tyranids: Dumb...
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Turn 5 - Tau: ... but lucky!
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The broodlord looks awfully vulnerable as the Shas'El and his bodyguard lay 4 plasmarifle, 2 missile pod and 1 fusion blaster (all at 2+ to hit) shots at his door. The attached photograph demonstrates some spectacularly bad rolling, as only two of the plasma shots hit! To add insult to injury on of the plasma shots comes up 2, failing to wound the T5 critter.
All hail the Broodlord!!!
With the end of turn five we roll, but the dice are cruel and we play on...
Turn 6 - Tyranid: Tin Opener?
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Turn 6 - Tau: Ok, now settle this!
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We roll a die - play on!
Turn 7 - Tyranid: ...RUN AWAY!!!
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*** Epilogue ***
Ke'Vak looked down at the body of his sisters son.
He had left as quickly as allowed, barely disengaging from the robing room's systems he and his bodyguard had launched quickly across the field. His autoguidance system feeding him detailed information as he sailed far above his Caste's position.
What shocked him was the brutality and sheer speed of the Tyranid assault. His systems reported the Ethereal and honour guard dead, the stealth team (led by the able Shas'Ui, Mak'tu) had been leapt on by a giant genestealer. They had only managed to kill a sole monster before blades and claws filled their viewscreens.
A Jetpack landing is never a subtle thing. The systems board lit up red as the battlesuit came to a dramatic halt. Shas'El Ke'Vak felt his cranium being pushed into his spine, the suit compensated seemlessly, stopping his spine truncating into a single lump. Within a breath, both he and his bodyguard had destroyed a synapse group, their longer organic 'guns' noted with 'extreme caution' on his head up display .
He noted that the Tyranids were cut down by a cross-fire of blazing plasma rifle shots and was pleased to note that his nephew was weathering this alien storm.
"Uncle," came the hoarse voice of his nephew over the direct-comm. "That was well done, the others have only short ranged weaponry and are less of a threat."
"Acknowledged, Fn'Vak! Now get yourself out of..." Ke'Vak never finished his sentenced. With a sickening crunch and a chorus of alien hisses, two giant warriors crashed into his nephews suit.
"Fn'Vak!" He cried, but all that responded was the sickening crack and shrill tear of admantium. And almost inaudibly, a carefree sigh.
"Greater good, uncle."
Now it was over, the scale of the losses hit home to Ke'Vak, with the loss of an ethereal, his career was blighted. The loss of the majority of the defence fire warriors for this outpost left them naked under the dark, alien infested, sky. Who knew how many other creatures were near, either out in space or on this very planet. Reinforcements would take months to arrive from Tau'Va.
Shas'El Ke'Vak felt a shame he could scarce hold within himself. He looked over to his bodyguard, who was conversing with the pathfinders. Most of the pathfinders were checking the bodies of the dead and injured, while a single member tended to their own wounded.
"Sir, pathfinder team reports that the smaller beasts have fled. However, they are unlikely to be alone and they proximity will attract more synapse creatures. What are your commands?" Ke'Vak looked one last time about the field. They had won, eradicating the threat to the base, but at what cost?
"Signal the Earth caste to strike camp. We abandon the outpost in 5 hours. Bring back the reserve pathfinders, be need sentries. Also get the earth caste to activate more drones - that's all we've got. I hope its enough." he clenched his fists within his suit in frustration.
"Signal the Air-caste. We're leaving." He looked one final time at the dead body of his nephew and thought;
- But not forever -
***
Conclusion and Final Thoughts
Final Score: Tyranids 7 - Tau 7, Tau victory (just!)
Tyranids - This is my third outing with this force and I'm starting to get to grip with exploiting its potential. I was pleased with the way the tyranid warriors performed, the ability to leap into combat, although expensive was money well spent. Some of the other biomorphs were pretty pointless, for example, I forgot to use the bio plasma twice. I'm still undecided over whether rending claws or scything talons are best but one aspect proved perfect - feeder tendrils for the broodlord in a must. Equiping him with tendrils AND flesh hooks and the genestealers with flesh hooks means you hit first, reroll to hit and then it's good night vienna.
Tactically the game was effectively two games for me. The first half massacre was then reversed as the pathfinders and command team lay down a withering fire. The broodlord and retinue did well, but consistent fire power withered them and the tau had multiple "non-combat" units like the drones and devilfish to speedbump me.
Synaptically Challenged: While I felt my hormagaunts and termagaunts worked well, I need to practice my synapse range. On four occassions I lost options due to being out of synapse range. I should have been confident enough to leave my hormagaunts put, they were safe in the building and weren't needed. By risking a movement they lost their 3+ save (for go to ground) and died in droves. The problem with hormagaunts and termagaunts (thanks to fleet) is their ability to get outside range very quickly. I will have to work on keeping the intermesh of synapse creatures together.
The benfefit of a horde: I need to cushion my warriors behind the hordes. On multiple occasions my warriors or genestealers were pincushions by AP2-4 weaponry, a "fire through" saving throw would have been helpful. In addition, I missed a trick with my termagaunts. By not keeping them at the front of the army I missed out on much needed body shield. This would have been particularly helpful as the Tau player would have been torn between shooting (and mistakenly killing) my Termagaunt brood or taking the shots at the genestealers.
Playing Alien: on several occasions I would have been better off hiding my hormagaunts, termagaunts and genestealer brood and playing for a win. If the 2 gundrones count as a unit then it was tactically a draw, but I could have hidden away in the second "bout" and left the pathfinders and crisis team behind and with a uneviable task of coming to find me...
If, for example I had simply hidden my troops on the start of turn four, the Tau tactic wouldn't have worked as the score was 6-5 to me... oh the generosity of hindsight. If I hadn't have risked my hormagaunts they would have still been available as a bullet shield for the genestealers AND had the potential of getting into close combat with the pathfinders.
Tau perspective: The only comment I coudl make about Tau play was that a little faith in deep striking could have given me a much harder time. The stealth team, monat and command team could have made life unbareable. Additionally, I don't understand why the ethereal's squad was placed on the perimeter. His team should have held the central bunker - with it's 3+ save and BS4. The two small troops squad could have died heroically while the honour guard massacred on mass. In fact between the stealth team and the 24 S5 shots of the honour guard, the tyranids would have died very quickly indeed.
I hope you enjoyed the battle report, please let me know as it encourages me to play more and write them up - which takes some time...! I promised that by the next matchup I'll have some more cover and more nids - 48 more to be precise. Next up I'm taking on Dustin's Tau again with a Tyranid/Genestealer cult army force. Wish me luck!