Wednesday, 13 April 2011

BlogWars - 1750 attempt 3

Great feedback from The King and Zacret there ... lots to chew on. Something everyone should take into consideration. I'm not about to start a whole new 40k Guard army. My army's built old school - and as such there ain't no Valk/Vendts or snazzy artillery. It's also a bit of a matter of pride that if it's popular on the interweb, it ain't with me.

It's also a requirement of the competition that every list has a 'special character' in it, hence their reoccurence...

Anyhow, here's my third attempt (second try here, first stab here):
  • HQ: Command HQ with Regi-banner and Officer of the fleet (yes, that simple) @ 95pts
  • HQ: Primaris Psyker @ 70pts
  • Troops: Infantry Command with 4 Grenade Launchers and a Ryanair Chimera (no frills) @ 105pts
  • Troops: 3 x Lascannon, power weapon squads with a PW commissar escort @ 285pts
  • Troops: 5 x 3 Mortar Teams @ 300pts
  • Troops: vets with 3 melta in a Ryanair Chimera @ 125pts
  • Fast Attack: 3 Scout Sentinels with Lascannons @ 150pts
  • Fast Attack: 5 Rough Riders with a meltabomb @ 60pts
  • Fast Attack: Devildog with heavy flamer, smoke and x-armour @ 140pts
  • Heavy Support: Leman Russ Battle Tank with 3 Heavy Bolters @ 170pts
  • Heavy Support: Leman Russ Demolisher, commanded by Pask with Lascannon and 2 Heavy Flamers @ 250pts
Roundup: Gone is the Marbo, but Pask has an upgraded ride. Thanks to his 'crack shot' rule, he rolls a mighty S10 lascannon and S11 Demolisher (equivilent) ... which should put the willies up anyone. The lascannons are clustered together, allowing me to purchase a 'pocket battleship' for the Infantry command squad/Veterans. With two Russes on the board, the threat level is way up ... and AV14's never nice to deal with.

The only question is whether to put Pask in the other russ and have two nasties ... or just one?

It's rocking with a lot of anti-mech firepower, albeit unconventional... which is the way I prefer to roll.

Thoughts anyone?
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